Toptuck

Three keepers who read you. Bend it past them all.
Free to play · Right here in your browserCommunity leaderboard
Best best ladder runs, shared by players. Higher is better.
Three keepers who read you. Bend it past them all.
Step up to the spot. Press where you want the ball to go, hold while the meter fills, and let go in the yellow band. Too little and the keeper gets across; too much and it sails over the bar. Slide while you hold to bend the kick away from where you first aimed. The keepers read you. Hold for long and they start to shift toward your target, and they remember where your earlier kicks went. Noodle mostly guesses, Magpie watches and remembers, and the Vault even learns what you tend to do next. Watch each keeper's lean before you kick: it shows which way he means to go, though the better keepers sometimes bluff. Then swap places. When they shoot, pick a corner to dive to. Pick too early and the taker sees you and switches sides, so read his run-up and move late. Each shootout is five kicks each, then sudden death. Beat all three keepers to top the ladder, and put your run on the Plocky leaderboard.
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How to play
- Press, hold, release
- Shoot: press where you aim, hold for power, let go
- Slide while holding
- Bend the kick
- Arrows or W A S D
- Aim; hold Space or Enter to shoot
- Tap a zone
- Pick your dive when they shoot
- Q W E / A S D
- Dive high or low: left, centre, right
- N
- New ladder
Press on the goal where you want the ball to go, hold while the meter fills, slide to bend, and let go. When they shoot, tap a zone to dive.










